Posts published in December, 2018

Designing for Difficult Subjects

by on December 3, 2018 4:52 pm
Games are typically designed as entertainment to take us away from the “real world” and get us into what Johan Huizinga called The Magic Circle. Temporary worlds within the ordinary world, dedicated to the performance of an act apart. Jesper Juul has built on this with a wider definition of games and digital experiences in his… Read more Designing for Difficult Subjects