Stanford LDT Expo on August 3rd
“This year, LDT students developed fifteen projects that address a wide range of learning challenges using innovative, theory-driven strategies. Students have taken on challenges such as teaching computational literacy through smart phones, helping learners make meaning out of art, and training students to take notes using strategies that promote long-lasting, conceptual learning. Each project was developed through an iterative, design-based process and is impact-oriented and guided by learning theory.”
This will be Chris Bennett’s fourth year reviewing LDT master’s projects in the morning, and you will likely see some Game Design Thinking concepts being used in some of the student projects.
It’s an excellent way to see where the future of (mostly) digital education is going.
Please join us if you are able, and say hi!