Posts published in April, 2016
The Habit Loop
by Chris Bennett on April 30, 2016 12:22 am
Charles Duhigg’s book The Power of Habit introduced a concept called The Habit Loop. He breaks this into three steps: Cue: the trigger for an automatic behavior to start Routine: the behavior itself Reward: what our brain gets out of it “When cue and a behavior and a reward become neurologically intertwined, what’s actually happening is a… Read more The Habit Loop
Game Design Thinking at Bradley University
by Chris Bennett on April 14, 2016 6:43 pm
Chris Bennett recently had the honor to speak to students in the Interactive Media department at Bradley University, which has one of the top Game Design schools in the country. Department Chair and event host Ethan Ham recently authored a book on ‘Tabletop Game Design For Video Game Designers, and his students were primed to see how… Read more Game Design Thinking at Bradley University
MediaX Spring Seminar Series On Games and Interactive Media
by Chris Bennett on April 4, 2016 12:06 am
Ingmar Riedel-Kruse and MediaX have another wonderful lineup for their continuing seminar series on games and interactive media. In particular, we are really excited for the talks by Michael John, Sebastian Deterding, and Katherine Isbister. These happen every Tuesday from noon-1pm. Check out the link for more info. http://mediax.stanford.edu/forums/interactive-media-games/seminar-series If you missed the Winter 2016 talks, you… Read more MediaX Spring Seminar Series On Games and Interactive Media