GDT Research Seminar Series Kicks Off this Fall
Beginning this fall quarter, GDT Research Group is starting a seminar series every other Wednesday starting September 28 at noon at Old Union Rm 122. This is a good opportunity for you to get involved in Game Design Thinking and bring your research and your learning to the GDT community. Stanford Faculty, researchers, students and industry collaborators are invited to participate.
Fall Meeting Research Group Dates
Old Union Rm 122
Our tentative agenda this fall includes:
GDT Research Seminar Series every other Wednesday at noon starting Sept 28
Game Jam at Stanford Winter Quarter
GDT for Climate Change at Harvard Jan 2017
What methods and frameworks do game designers use to foster collaboration within a game session? How is the psychology of collaborative games different from competitive games? How do role playing games foster collaboration?
How do Game Designers use currencies to provide motivations and incentives via currencies? How can currencies be applied in other domains?
About GDT Research Group
We study the intersection of game design (as a science), behavior design, and neuroscience.
Game Design Thinking draws on game mechanics, narrative design, psychology and economics to find ways that we can measurably improve lives.
Want to stay in the loop?
Join our mailing list where you can propose topics, share ideas or stay in the know. Join here: email@example.com