Center For Brain Health in Dallas

by on January 24, 2016 4:23 am
Margarita Quihuis and Chris Bennett visited the Center For Brain Health at University of Texas at Dallas. The Center is doing groundbreaking work studying not only how to repair damaged and aging brains, but also improving the healthy brain for better cognition. And speaking of groundbreaking, we could see construction work starting on the Brain Performance Institute… Read more Center For Brain Health in Dallas

Analog Minds: Learning Through Designing Tabletop Games

by on November 17, 2015 3:33 am
When educators think of using games in learning environments, they typically assume digital games. But tabletop games have been used to teach all sorts of concepts including strategy, scenarios, role playing, emotional intelligence for centuries. By removing the constraints of technology, students can get closer to the mechanics of the game and acquire a more… Read more Analog Minds: Learning Through Designing Tabletop Games

Think Like A Game Designer Workshop

by on October 10, 2015 4:58 am
Chris Bennett and Margarita Quihuis worked closely with Karin Forssell, Director of Learning, Design & Technology Master’s program at GSE to create a one day workshop for her current and former students. We spent a fun and educational day learning to deconstruct tabletop games, and practicing key GDT concepts like the Core Loop and the Compulsion Analysis.… Read more Think Like A Game Designer Workshop

Of Quests and Brain Chemicals

by on August 22, 2015 3:35 am
Lauren Hall-Stigerts interviews Chris Bennett, and does a nice job of explaining to her casual gaming audience at Big Fish Games how playing games can effect the neurochemicals in our brain. Well worth a read.

Castilleja School Global Week 2015

by on January 10, 2015 5:26 am
Our primary area of investigation in 2014 was Trust, so it seemed proper to end that year sharing some of what we had learned with younger students. Chris Bennett was invited by the wonderful ACE (Awareness Compassion Engagement) Center at Castilleja School in Palo Alto to speak to the senior class about trust; how it is… Read more Castilleja School Global Week 2015

Watchables Will Change How We Work and Play

by on October 3, 2014 6:55 pm
Lauren Hall-Stigerts quoted Chris Bennett in her story ‘The Future of Gaming is On Your Wrist‘. “Just think of how wearing a gaming device that is less conspicuous than a visor and more accessible than a mobile phone will change the way we work and play,” Bennett says. “Watchables will integrate into every aspect of… Read more Watchables Will Change How We Work and Play

Persuasive Game Technology Panel Discussion at SVII

by on May 17, 2013 6:19 pm
Join Stanford Peace Innovation Lab Co-Director Margarita Quihuis, Stephanie Spong, Peace Innovation Lab Game Designer In Residence Chris Bennett, Albert Chen, and Andrew Mayer for a discussion on how the use of game mechanics can help companies solve problems and create a deeper connection with customers. How can mobile and social technologies combined with game mechanics… Read more Persuasive Game Technology Panel Discussion at SVII

How to Change Any Bad Habit Using Game Mechanics

by on May 7, 2013 6:24 pm
“Chris Bennett, an accomplished game designer and expert on game mechanics…” The remarkable Mr. Bennett is also Game Designer in Residence at Stanford Peace Innovation Lab, where we have been fortunate to learn a great deal about game mechanics from him–expertise we are applying to elicit positive, pro-social engagement across conflict boundaries. Lauren Hall-Stigerts interviewed… Read more How to Change Any Bad Habit Using Game Mechanics

How Game Designers use Emotion to Create Engagement

by on January 30, 2013 6:04 pm
Chris Bennett and Margarita Quihuis in their early days of thinking about game design thinking. They look at emotion, collaboration, game economies, values based consumerism and how game design principles could be applied in general purpose software, commerce, etc.     Transcript Margarita: Okay. Hi, this is Margarita Quihuis and I’m the director of the Peace Innovation… Read more How Game Designers use Emotion to Create Engagement